GridVids
Sign in with YouTube

Enemy Behavior Tree AI FULL IMPLEMENTATION (AI Tree) | AI Series 48 | Unity Tutorial

LlamAcademy Aug 31, 2023 18:48
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Chapters
Go to this video's Sponsor: https://snhu.edu/llamacademy to see what the current average annual salary for a game developer programmer is and learn how you can get started! Learn how you can implement Enemy AI with a Behavior Tree! This is a full implementation using AI Tree (https://assetstore.unity.com/packages/tools/behavior-ai/ai-tree-229578?aid=1101l9QvC), a powerful Behavior Tree framework with advanced features like Environment Query System (EQS) and a Perception System. While we're using AI Tree specifically in this tutorial, you can use virtually any Behavior Tree framework to get similar results for this use case. A special thank you to Renowned Games for the copy of AI Tree used in this tutorial ๐Ÿงก! ๐Ÿท๏ธSave 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?section=personal&billing=yearly ๐Ÿ‘จโ€๐Ÿ’ป As always, all code from this video is available on GitHub: https://github.com/llamacademy/ai-series-part-48 I cannot include AI Tree itself or the Quirky Llama since they are paid assets, but if you own those, simply import them and you are good to go! ๐Ÿ“š Resources: โšซ AI Tree: https://assetstore.unity.com/packages/tools/behavior-ai/ai-tree-229578?aid=1101l9QvC โšซ The Quirky Llama: https://assetstore.unity.com/packages/3d/characters/animals/mammals/llama-quirky-series-178234?aid=1101l9QvC โšซ Unity Particle Pack: https://assetstore.unity.com/packages/vfx/particles/particle-pack-127325?aid=1101l9QvC โšซ A more scalable way to define enemy stats: https://youtu.be/PoglGJoDcZg โšซ The same Enemy AI implemented with a Finite State Machine: https://youtu.be/jnETyJUiCiM โšซ Not sure which AI Behavior Framework to use? Check out my comparison video: https://youtu.be/CZvfuNfdc1M ๐Ÿงก Believe in LlamAcademy's mission and have received value from the videos? Here's how you can show your support: ๐ŸŒŸ Patreon: https://www.patreon.com/llamacademy ๐ŸŒŸ YouTube Member: https://www.youtube.com/channel/UCnWm6pMD38R1E2vCAByGb6w/join or click the Join button on any video ๐Ÿ“š Take my Unity ShaderGraph Course: https://www.gamedev.tv/p/unity-shader-graph?affcode=45216_kuvg0bp7 ๐Ÿ‘• Get yourself some LlamAcademy merch: https://llamacademy.myspreadshop.com/ ๐Ÿ’ธ Use my Affiliate Link for Humble Bundles https://humblebundleinc.sjv.io/9g4ak4 ๐Ÿ’ธ Publisher Sale! 50% OFF an entire publisher's Assets! Publisher changes weekly! https://assetstore.unity.com/publisher-sale?aid=1101l9QvC (affiliate) ๐Ÿ’ธ Save up to 50% on NEW Assets: https://assetstore.unity.com/?new_sale=true&orderBy=1&aid=1101l9QvC (affiliate) Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. Chapters:
Education
#Unity #Tutorial #How to #How to unity #unity how to #llamacademy #llama academy #video game development #development #ai #enemy ai #full implementation #implementation #behavior tree #behaviour tree #behavior #behaviour #tree #unity behavior tree #unity enemy ai behavior tree #unity behaviour tree #unity behavior tree implementation #unity behaviour tree implementation #example behaviour tree #example behavior tree