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Using the NEW Unity Content Directory | Unity Tutorial

LlamAcademy Sep 8, 2026 13:43
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Unity Content Directory is a powerful new tool in Unity 6.6 to help us optimize how we load assets at runtime. This is a first look at using it to replace using Resources.Load to optimize build size and memory usage! 👨‍💻 No project files for this tutorial, but you can always find the FULL FREE PROJECT when there is one on GitHub: https://github.com/llamacademy 🔶 ALL THINGS LlamAcademy now available at: https://llamacademy.dev/support including latest tutorials, courses, ways to support, and more! Check it out 🙂 🏷️Save 25% on the ultimate C# IDE: JetBrains Rider with code LLAMACADEMY: https://www.jetbrains.com/store/?section=personal&billing=yearly 📚 Resources: 🟠 Introduction to Content Directories: https://docs.unity3d.com/6000.6/Documentation/Manual/content-directories-introduction.html 🟠 Templates vs Custom Controls in UI Toolkit: https://youtu.be/aZmupJcIUp4 🟠 Build Content Options: https://docs.unity3d.com/6000.6/Documentation/ScriptReference/BuildContentOptions.html Some links may be affiliate links, which at no additional cost to you, gives me a small portion of the purchase. Chapters:
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