Programming a BETTER state machine
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Take your programming skills to the next level and learn how to build a better state machine in this brand new tutorial and break down!
This tutorial explains how we can create a reusable state machine in C# by implement abstract classes and generics! It also breaks down core pieces of any state machine with helpful visuals and explanations.
This video is also a continuation of the procedural animation and environment interaction series on the channel. We'll utilize these two abstract classes when building out the environment interaction state machine!
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