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Using Post-Processing to improve visuals in Unity

Game Dev Guide Aug 26, 2019 19:00
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In this video we take a look at how to use the Post-Processing Stack in Unity to drastically improve the look of our visuals in our project. We take a look at how to get started using post-processing and work to create a realistic auto-exposure effect. We also take a look at how to use the depth of field effect to create a tilt-shift effect on our camera. Be sure to LIKE and SUBSCRIBE if you enjoyed this guide! Share the video for extra love! - - - - - - - - - - - - - I've set up a Discord so viewers can hangout, chat and share their own game dev tips and tricks. It's also a perfect place to hear about what videos I'm working on, or discussing episodes in more detail with other members of the Game Dev Guide community. You're invited to join the Discord at http://www.discord.gg/yYcww7U - - - - - - - - - - - - - Socials: Twitter - http://www.twitter.com/GameDevGuideYT Facebook - http://www.facebook.com/GameDevGuideYT
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