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Don't Choose A Game Idea That's Going To Hurt You

Game Dev Guide Jul 24, 2026 17:00
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Luke Muscat, the designer behind Fruit Ninja and Jetpack Joyride, explains the process he uses to validate game ideas before committing years of development to them. 🎙️Check Out The Full Conversation - https://www.youtube.com/watch?v=_Q6LePMcd5Y 🎮 Wishlist Cabs Of Chaos - https://cabsofchaos.com/wishlist ▶️ Luke's Channel - @lukemuscat ▶️ Book A Call With Me - https://cal.com/matt-gambell ▶️ Help fund new episodes by joining the Patreon - http://www.patreon.com/GameDevGuide ▶️ Subscribe - https://www.youtube.com/gamedevguide?sub_confirmation=1 ▶️ Need Help? Join the Discord - http://www.discord.gg/yYcww7U 💵🛒 Help support the channel with these Unity Asset Store Links: Get the Must Have Assets! - https://assetstore.unity.com/top-assets/top-download?aid=1101la6X4 Free Unity Assets! - https://assetstore.unity.com/top-assets/top-free?aid=1101la6X4 New on the Asset Store! - https://assetstore.unity.com/top-assets/top-new?aid=1101la6X4 Top Paid Asset Store Packages - https://assetstore.unity.com/top-assets/top-paid?aid=1101la6X4 Asset Store Partners - https://assetstore.unity.com/lists/asset-store-partners-6?aid=1101la6X4
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