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How to Build A Save System in Unity

Game Dev Guide May 27, 2019 19:48
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In this video we take a look at how to use the Binary Formatter to build a fast and flexible save system in Unity. We also take a look at how get around some of the limitations by using Serialization Surrogates. Enjoyed this video? Be sure to SUBSCRIBE and share it! Socials: Twitter - http://www.twitter.com/GameDevGuideYT Facebook - http://www.facebook.com/GameDevGuideYT
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