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Shaders Case Study - Spelunky Ice Cave Crystals

Dan Game Dev Apr 30, 2016 21:20
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In this Visual Case Study, we explore a subtle yet enchanting effect from the Ice Caves of Spelunky! Web Demo on itch.io: https://broxxar.itch.io/shaders-case-study-demo-ice-cave-cystrals Support me on Patreon: https://www.patreon.com/DanMoran Get the Assets for this Video here: http://danjohnmoran.com/TutorialAssets/shaders_case_study_1_assets.unitypackage Music: Spelunky OST - 2012 Eirik Suhrke Yeti Caves (It Smells Like Wet Fur In Here!)
Gaming
#Unity #Unity3D #Game Development #Programming #Spelunky #Seplunky HD #Real-time Reflections #Shaders #Shader #Reflections