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Shaders Case Study - Dishonored 2: A Crack in the Slab

Dan Game Dev Feb 17, 2017 17:36
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Check out The Debug Log ➜ http://thedebuglog.com Support me on Patreon ➜ https://www.patreon.com/DanMoran Follow me on the Twittersphere ➜ https://twitter.com/DanielJMoran Get the Assets for this Video here ➜ https://github.com/Broxxar/ACrackInTheSlab Music: Dishonored 2 OST - Emily Kaldwins Theme, 2016 Daniel Licht
Gaming
#Unity #Unity3D #Game Development #Programming #Dishonored #Dishonored 2 #Portal Effect