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Shaders Case Study - Hearthstone: Golden Cards

Dan Game Dev Jun 16, 2016 00:04
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In this video, we explore shader techniques for recreating the effects of Hearthstone's animated Golden Cards. Support me on Patreon: https://www.patreon.com/DanMoran Checkout more Artwork by Jeremy Chong: https://mixppl.artstation.com/ Follow me on the Twittersphere: https://twitter.com/DanielJMoran Get the Assets for this Video here: https://drive.google.com/drive/folders/0B53FgoEwVzoDTTd4VmsxQWNUdnM?resourcekey=0-FvdchAYkcaHa68DLzEx92w&usp=sharing Music: Hearthstone, 2014 Peter McConnell, Jason Hayes, Glenn Stafford, Russell Brower Pull up a Chair Playing with a Full Deck
Gaming
#Unity #Unity3D #Game Development #Programming #Shaders #Hearthstone #Overwatch #Hearth Stone #Golden Cards #Golden Legendary #Tracer #Shader #Visual Effects