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Particles Case Study - The Legend Of Zelda: The Wind Waker

Dan Game Dev Apr 6, 2016 15:22
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In this first ever Visual Case Study, I attempt to recreate the bomb explosion effect from Wind Waker using Unity's Shuriken particle system. Support me on Patreon: https://www.patreon.com/DanMoran Get the Assets for this Video here: http://danjohnmoran.com/TutorialAssets/particles_case_study_1_assets.unitypackage Music: The Legend of Zelda: The Wind Waker OST - 2002 Kenta Nagata, Hajime Wakai, Toru Minegishi & Kōji Kondō Ocean Grandma Hyrule Castle Title
Gaming
#Unity #Unity3D #Game Development #Programming #Particle Systems #Particles #Legend of Zelda #Wind Waker