BlackBox 2 - Redefined Prefab Workflow | Trailer
Turn any Prefab into a "black box": hide its components and children GameObjects, and reveal only what you want. No more unwanted overrides or Applying by mistake, saving time for the whole team.
Find it on the Asset Store: https://assetstore.unity.com/packages/tools/utilities/blackbox-2-redefined-prefab-workflow-389198
It's easy, even for experts, to accidentally modify a Prefab instance and leave overrides in the scene: a source of bugs that are hard to track down. BlackBox lets you prevent overrides to any Prefab... but that's just the start!
BlackBox has three main features, usable together or on their own:
📦 Locking a Prefab
📦 Revealing properties, methods, components, and more
📦 Preventing Apply
Read more about it in the documentation: https://tools.continis.io/v/black-box/
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