Lowpoly Water Shaders for Unity - Day Loop
Unity Asset Store: http://u3d.as/PrN
Lowpoly Water Shaders for Desktop and Mobile, which emulates real world water properties in a stylized form, with reflection and refraction based on fresnel, depth fogginess, stylized foam or smooth edge blending on object intersection and water motion.
VR is supported only for cubemap shaders, with multi-pass rendering. Tested on google cardboard.
Features
• 6 Water shaders for Desktop and Mobile: HIGH, LOW and MOBILE variants, each with 2 reflection type support
• Reflection based on Mirror Reflection or Unity’s built-in Reflection Probe
• 2 poligonal tileable water surface patterns to match different poligonal art styles
• Surface polygonal smoothing
• Box projected Reflection Probes on mobile !
• Fresnel control for reflection/refraction and depth control
• Stylized foam or smooth edge blending at object intersection
• Cheap per vertex water motion
• Cheap unlit SM2 mobile shaders to support a large variety of devices
• Amplify Shader Editor (v0.7.2.001) support !
Extras
• 20+ stylized low poly nature assets (trees, fir trees, rocks, fences ...)
• 2 stylized skybox textures
• 2 demo scenes included (day / night setup)
• Animated height based gradient shader
• Animated stylized fire shader
Music: Red, Like a Lock of Her Hair by Mirbeau
Film & Animation
#lowpoly
#low poly
#water
#unity3d
#unity
#shader
#amplify shader editor