GridVids
Sign in with YouTube

The Visual Engine Tutorial | Layering and Detail Mapping

BOXOPHOBIC Apr 21, 2026 14:43
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

The Visual Engine: https://u3d.as/3iHy Discord: https://discord.gg/znxuXET ○ Overview In the following tutorial, we will take a look at how to set top projected moss and detail mapping to add more definition to large objects. ○ The Visual Engine The Visual Engine is a set of high-quality shaders and tools designed to unify 3rd party assets under the same shader system. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, layers, variation, etc. for all assets with Standard, Universal, or HD Render Pipeline!
Gaming