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Fire Trail | The Vegetation Engine and Atmospheric Height Fog for Unity

BOXOPHOBIC Sep 17, 2020 08:52
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The Vegetation Engine: http://u3d.as/1H9u Atmospheric Height Fog: http://u3d.as/1vfP Discord: https://discord.gg/znxuXET Website: https://boxophobic.com/ OVERVIEW A short video showing The vegetation Engine and the high-quality wind and elements support for the terrain grass. The Terrain Details Add-on for the Vegetation Engine is coming soon! Height fog and animated noise effect powered by Atmospheric Height Fog. THE VEGETATION ENGINE The Vegetation Engine is a set of high-quality vegetation shaders and tools designed to unify any vegetation asset from the Unity Asset Store, SpeedTree, Quixel Megascans, etc. or custom vegetation authored by your team. Enable high-quality wind motion, interaction, seasons, wetness, subsurface, height-based blending, etc. for all vegetation assets with Standard, Universal, or HD Render Pipeline! ATMOSHPERIC HEIGHT FOG Simple yet beautiful height fog for Unity with directional light and animated noise support. Height fog will provide a volumetric like effect while using a lower computation power! Built with Amplify Shader Editor, all shaders can be modified with ease to your needs.
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