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ADVANCED DYNAMIC SHADERS 2.0 - GPU wind shaders for Unity

BOXOPHOBIC Aug 16, 2018 12:36
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Unity Asset Store: http://u3d.as/19o4 More on https://boxophobic.com/ SUMMARY Advanced GPU wind shaders built with AMPLIFY SHADER EDITOR for consoles and mobile with global wind, noise, grass tinting and grass size support. Version 2.0 comes with VEGETATION STUDIO support, more features, improved wind and new shader functions for one click integration with any shader created with Amplify Shader Editor. Set your world in motion! FEATURES • Vegetation Studio Instancing Indirect support! • Amplify Shader Editor support (v1.5.4.009)! • Amplify Shader Editor Functions for wind, noise, etc. included • Highly customizable Generic, Cloth and Grass shaders • Highly optimized GPU vertex animation • Console, Mobile and VR optimized shaders • Standard PBR and Mobile Specular lighting models • All Unity lighting setting supported (Lightmaps, Realtime GI, Fog, etc) • Instacing and Batching support to minimize drawcalls • Perspective and Orthographic camera support • Standard and Mobile demo scenes included • Global Wind support • Global Wind Noise (Turbulence) support • Global Grass Tinting support • Global Grass Size support • Global Debug Modes support • Opaque, Cutout, Fade and Transparent blend modes support • Front, Back and Double Sided cull modes support • Accurate lighting on model backface
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