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Systemic Games Tutorial, Part 4: Initializing Units

Board To Bits Games Oct 12, 2018 14:00
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Now that more details available from the overarching system, we can fully initialize our units with both profile information as well as some instructions to help organize and identify our units within the scene hierarchy. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
Science & Technology
#unity #unity 5 #unity 2017 #unity3d #gamedev #game design #game development #systemic game #systems #systemic design #c# #systems driven