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Procedural Buildings, Part 2: Procedural Generation Basics

Board To Bits Games Jun 21, 2019 14:00
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A shallow but broad dive into various procedural generation concepts, including what not to expect from procgen and some key decisions and tools at your disposal. A couple of influential resources from this video: Kate Compton's 10,000 Bowls of Oatmeal Post: https://galaxykate0.tumblr.com/post/139774965871/so-you-want-to-build-a-generator Rachel Hwang's Video on Buidlings from Grammars: https://www.youtube.com/watch?v=t-VUpX-xVo4 Complete code will be released at the end of the series on GitHub, or become a Patreon supporter for instant access. Support Board to Bits on Patreon: http://patreon.com/boardtobits Music by Priscilla Snow http://ghoulnoise.com
Science & Technology
#unity #unity 2018 #unity 2019 #unity3d #gamedev #game design #game development #procedural generation #procgen #grammars #recursion #simulation #abstraction #additive generation #subtractive generation