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Systemic Games Tutorial, Part 2: Unit Profiles

Board To Bits Games Sep 28, 2018 14:00
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In this video, we'll set up our Grass, Rabbits and Wolves. Or rather, we set up the templates for each which will be implemented in our system. Setting up scriptable objects and translating our system "adjectives" into Boolean flags. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
Science & Technology
#unity #unity 5 #unity3d #gamedev #game design #game development #unity 2018 #systems #systemic game #scriptableobjects #c#