Systemic Games Tutorial, Part 12: Optimizing and Refactoring
Fixing some of the hard-coding we did in the early videos to make our system more flexible and easier to add new units.
Final code & project package on GitHub: https://github.com/boardtobits/systemic-game
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Science & Technology
#unity
#unity 5
#unity3d
#gamedev
#game design
#game development
#unity 2018
#c#
#refactoring
#arrays
#iteration