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Non-Game Game Development: Persistent Audio

Board To Bits Games Jan 12, 2018 15:00
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Setting up a persistent audio player in-game using a singleton pattern. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
Science & Technology
#unity #unity 5 #unity 2017 #unity3d #gamedev #game design #game development #audio #music #sound effects #bgm #sfx #singleton #c#