GridVids
Sign in with YouTube

Non-Game Game Development: Loading Audio Settings On Start

Board To Bits Games Jan 26, 2018 15:00
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

NOTE: Due to some audio recording issues in-game, some parts of this video have subtitles. Using our Persistent Audio component to access saved volume settings at runtime, so saved volume preferences always apply. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
Science & Technology
#unity #unity 5 #unity 2017 #unity3d #gamedev #game design #game development #audio #settings #audio mixer