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Flocking Algorithm in Unity, Part 2: Flock Setup

Board To Bits Games Jan 25, 2019 15:00
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It's time to load up Unity and start implementing our flocking algorithm. In this video, we'll create the 3 core classes for the algorithm, and set up our flock agent and flock objects to initialize our scene. Flock Agent Sprite link: https://drive.google.com/file/d/1oJErPdupQyogZQyNR--TNUANXaJ_OV9y/view?usp=sharing Complete code available on GitHub at https://github.com/boardtobits/flocking-algorithm Become a Patreon backer for full project access. Support Board to Bits on Patreon: http://patreon.com/boardtobits Check out Board To Bits on Facebook: http://www.facebook.com/BoardToBits
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#unity #unity3d #gamedev #game design #game development #unity 2018 #flock #flocking #algorithm #prefab #agent #c#