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[Unity Tutorial] Atlas Unity Terrain Editor - How to Place Stamps

Atlas Terrain Oct 3, 2022 12:30
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Let's have a look at how you can place your first stamp and in Atlas Unity Terrain Editor. *Get Atlas @ Asset Store:* https://assetstore.unity.com/packages/tools/terrain/atlas-terrain-editor-207568?aid=1100loEXG&pubref=Youtube Official website: https://atlasterrain.com/?from=youtube Discord: https://discord.gg/ycFha5sffP Twitter: https://twitter.com/AtlasTerrain Facebook: https://www.facebook.com/ATLAS-terrain-105303281958886 Instagram: https://www.instagram.com/atlas.terrain/ Reddit: https://www.reddit.com/r/AtlasTerrain So far we have learned how to set up a Unity terrain and prepared our scene for Atlas. In this tutorial, we will take a look at how to place stamps on our terrain. We'll be editing in real time now so the first step is to enable the preview volume. Next, we need to navigate to the stamp folder located in our assets under Atlas terrain editor, stamps, basic stamps. Atlas comes with 58 pre-made stamps to choose from. For now select b_hill_03 and drag it into the scene. Let's reposition the stamp over our terrain using the move tool. All the atlas stamps can be moved around, rotated and most importantly scaled. Now we want to add a lake to our hill. Drag and drop the b_lake_02 stamp found in the lakes folder and place it on top of the hill. The stamps follow the order of the hierarchy from top to bottom so if we want our lake to render on top, it needs to move down in the hierarchy after our hill stamp. As you can see, the stamps automatically blend with each other. In the next tutorial, we'll be taking a look at more advanced blending techniques. Looks like we're done for now. Click the stop edit button on the preview volume and see you in the next section.
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