Godot 3.2 - Low poly demo
This video presents a demo of low poly style game in Godot 3.2. Plugins used in this video:
Zylann's Heightmap plugin - https://github.com/Zylann/godot_heightmap_plugin
HungryProton's Concept Graph -
https://github.com/HungryProton/concept_graph
GDQuest's 3d mannequin (with raycast modification) - https://github.com/GDQuest/godot-3d-mannequin
Assets:
https://kenney.nl/assets/foliage-sprites
https://kenney.nl/assets/animated-characters
https://fertile-soil-productions.itch.io/modular-village-pack
Mixamo animations
Each building is constructed using GridMap - in future floors could by randomized automatically. Grass shader is a custom creation using trick similar to spatial's material "proximity fade" property. It's running around 180 fps on gtx1660ti in 1920x1080 resolution.
Gaming
#godot 3.2
#low poly
#3d demo
#adventure game
#tech demo