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Godot 3.2 - Low poly demo

Wojtek Pe May 9, 2020 20:58
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This video presents a demo of low poly style game in Godot 3.2. Plugins used in this video: Zylann's Heightmap plugin - https://github.com/Zylann/godot_heightmap_plugin HungryProton's Concept Graph - https://github.com/HungryProton/concept_graph GDQuest's 3d mannequin (with raycast modification) - https://github.com/GDQuest/godot-3d-mannequin Assets: https://kenney.nl/assets/foliage-sprites https://kenney.nl/assets/animated-characters https://fertile-soil-productions.itch.io/modular-village-pack Mixamo animations Each building is constructed using GridMap - in future floors could by randomized automatically. Grass shader is a custom creation using trick similar to spatial's material "proximity fade" property. It's running around 180 fps on gtx1660ti in 1920x1080 resolution.
Gaming
#godot 3.2 #low poly #3d demo #adventure game #tech demo