Extreme Godot Performance Optimization for Mobile [Advanced]
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In this video, I break down the exact steps I took to optimize my Godot 4 game, taking it from a mid 30 FPS to almost 90 FPS on a mid-range Android phone.
While I'm not a dedicated rendering engineer, I hope this could be useful for some people.
All changes are tailored towards a specific game title. This may differ for you and may not be an universal thing to copy. Modify the engine at your own risk.
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