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Godot 3.1 - Vegetation Plugin - Grass Test - Devlog #3

Wojtek Pe Oct 26, 2019 11:37
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In this video I have made a test of a new grass idea using my vegetation plugin for Godot 3.1. Tangent space placement was added for rendering meshes on a surface with proper angle. This helps with small objects like grass and flowers. Shader calculations were corrected, for proper scale and color variations. 1080p 80+ FPS on GTX970
Gaming
#Godot #Godot 3.1 #vegetation #grass #forest #game programing #devlog #godot plugin #3d demo #game devlog