Godot 3.1 - Vegetation Plugin - Grass Test - Devlog #3
In this video I have made a test of a new grass idea using my vegetation plugin for Godot 3.1.
Tangent space placement was added for rendering meshes on a surface with proper angle. This helps with small objects like grass and flowers.
Shader calculations were corrected, for proper scale and color variations.
1080p 80+ FPS on GTX970
Gaming
#Godot
#Godot 3.1
#vegetation
#grass
#forest
#game programing
#devlog
#godot plugin
#3d demo
#game devlog