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Forest #2 in Godot 3.2.2 - Test Scene

Wojtek Pe Aug 17, 2020 21:38
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This is a simple scene to test the performance of my procedural vegetation placement plugin. It's using 516x516 Zylann heightmap with 7 different plant models. Visibility distance is setup to 120 units. Chunks are 50x50 units in size. There is a lot of vertices on the scene, but most of them (almost all) are rendered using multimesh. It's running around 55 FPS on my setup. Launched on: GTX 1160Ti with i5-9300H.
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#Godot #Godot 3D #3D tool #Procedural #Placement Tool #Godot 3.2 #Vegetation #Test scene #3D forest