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Character modeling | Godot 3D Devlog #5.5

Wojtek Pe Sep 28, 2020 19:50
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This is another of my weekly 3D Godot devlogs. This week was all about character modeling. I am currently using godot 3.2.2, but the project is being developed with a godot 4.0 release in mind. My setup: CPU: Intel(R) Core(TM) i5-9300H RAM: 8GB GPU: GeForce GTX 1660 Ti Mobile Elementary OS Linux
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