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Dragon's Dogma and Enemy Design

Turbo Button Jul 24, 2015 15:00
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They're masterworks all you can't go wrong. Dragon's Dogma was a fun little gem that didn't get nearly the appreciation it deserved, however with the right funding and more development time it could have been much, much more. My main problem with the game was the way a lot of the enemies were designed around melee combat, so in this video I talk about the problems I had in this regard. Dragon's Dogma is still a really fun game, but I feel that without these annoyances the game could have been something truly special. Follow me on twitter if you're into that sort of thing. https://twitter.com/Turbo_Button Support me on Patreon if you're up for that https://www.patreon.com/turbobutton http://gatheryourparty.com/ Music used: Nujabes - Lady Brown [Instrumental] Dustforce - Fifty FPS Forest
Gaming
#review #Dragon's Dogma (Video Game) #Video Game (Industry)