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Bayonetta's Enemy Design - Dancing with Danger

Turbo Button May 1, 2017 15:00
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Looking in-depth at Platinum's magnum opus, Bayonetta, and how its enemy design played a huge part in making its combat so exciting. Support Turbo Button on Patreon: https://www.patreon.com/turbobutton Follow me on twitter if you're into that sort of thing: https://twitter.com/Turbo_Button Extra Notes: In Bayonetta 2, if you've launched an enemy from behind you cannot re-launch them (if they begin to fall) unless using Umbran Climax, instead you can keep enemies stalled in the air by repeatedly switching weapons and using just one/two moves in a combo. Pretty weird in a system all about getting to the end of combos. The waggle-stun attack Fearless/Faithless have in 1 is annoying. Waggle stuns are always annoying but this one isn't very clearly telegraphed, not being an actual physical interaction between enemy/player but instead just a vague AoE. Those dumb ships are also set-dressing cannon-fodder in 2, good choice. Even the most basic Affinity enemies have different melee/long-ranged attacks, you can see them using their trumpets a few times in this video. Alraune in Bayonetta 2 is slightly better than the Lumen Sage fights, doesn't feel quite as reliant on Witch Time. Didn't even notice until I rendered the video that I don't think Grace/Glory even use their fire tornado/shockwave attacks in 2! They have a new stinger attack but the fact that these iconic attacks are gone even on the highest difficulty is kinda weird. Bayonetta 2 is still a really good game. :^) Logo designed by https://twitter.com/ozzAR0th and coloured/animated by https://twitter.com/aGrimVale Yusuke Hasimoto quote: https://www.platinumgames.com/official-blog/article/6701 "Don-san" quote: https://www.platinumgames.com/official-blog/article/1924 If you want to hear me talk more about the player mechanics of Bayonetta 2, check out my video Defining Depth: https://www.youtube.com/watch?v=VxRxh8Ka5H8 Games shown: Bayonetta Bayonetta 2 The Legend of Zelda: The Wind Waker (HD) God Hand Music: Cuba (Instrumental) - Gibon Brothers Good Times (Instrumental) - Chic Gimme the Funk (Instrumental) - Charades Riders of the Light - Bayonetta Let's Dance, Boys! - Bayonetta
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#Bayonetta #Bayonetta 2 #Platinum Games #Turbo Button #Hideki Kamiya #Devil May Cry