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Unity - Nano Tech - New Culling Update - Still WIP

The GameDev Wizard Jul 12, 2023 20:17
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Finally got the culling working similarly to Nanite, it is still not perfect and has some minor bugs, but it's getting better! This test scene has 320 objects, and each of them has originally 1,5 Million Triangles, however, with this tech, the triangles can stay under 10 Million and keep the same result (almost, WIP). The quality needs still optimization and some flickering issues are still visible. https://discord.gg/kKA9UyR4qg
Science & Technology
#Unity #High Res #3D #Model #Details #NanoTech #Rendering #Culling #Testing #Shader #Compute #Similar #Nanite