Sprite Shadows in Unity - Cast and receive shadows using a SpriteRenderer
Casting shadows from your sprites is as simple as pie. For some reason, Unity hides this by default, but I'm here to abuse the system and show you how to turn it on.
URP Shader link: https://bit.ly/34c0ttF
Original source: https://hananon.com/how-to-make-2d-sprite-cast-and-receive-shadow-in-3d-world-using-unity-shader-graph/
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