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Exclude Objects From Post Processing - Unity

Tarodev Sep 6, 2021 11:27
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Remove objects from being affected by your post processing stack by using multiple cameras and layers. Very simple, very quick. You can create complex visuals by separating your objects into layers and applying certain effects on each layer. ❤️ Become a Tarobro on Patreon: https://www.patreon.com/tarodev ========= 🔔 SUBSCRIBE: https://bit.ly/3eqG1Z6 🗨️ DISCORD: https://discord.gg/tarodev ✅ MORE TUTORIALS: https://www.youtube.com/tarodev
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