Unity Oak Forest - SeedMesh - MicroVerse
Oak Forest merging the "Forest Oak Trees" and "Mossy Cedrus Forest" all of this with the help of the wonderful asset "Microverse - Core Collection"
I used Microverse to create Terrain shape and scatter all the vegetation and objects over the terrain. 90% of the objects are placed procedurally
Here the List of Assets on the Unity Asset Store:
Microverse: https://prf.hn/click/camref:1011lfysW/destination:https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976
Oak Trees: https://prf.hn/click/camref:1011lfysW/destination:https://assetstore.unity.com/packages/3d/vegetation/trees/forest-oak-trees-331241
Mossy Forest: https://prf.hn/click/camref:1011lfysW/destination:https://assetstore.unity.com/packages/3d/environments/mossy-cedrus-forest-267081
Artstation:
Oak Forest: https://www.artstation.com/a/50223876
Mossy Forest: https://www.artstation.com/a/31751458
FAB:
Oak Forest: https://www.fab.com/listings/a426e94d-1409-4a54-9dba-459a6b27bb45
Mossy Forest: https://fab.com/s/26d1ed3d664a
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