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Create ELDEN RING in Unity ► EP. 154 SNEAKING (Pt. 2)

Sebastian Graves Feb 28, 2026 18:30
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In this video we create our animation states and transitions for our sneak functionality. We also create functionality to auto-clear a characters targets on death. This functionality will allow the player to return to "hidden" if they are spotted and the character who has spotted them is killed. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 155 https://youtu.be/owYpTXbGdLY
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