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Create ELDEN RING in Unity ► EP. 186 Bomb Consumables (Pt. 3)

Sebastian Graves Oct 17, 2026 17:30
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In this video we create the functionality to trigger a bomb's explosion on impact. We also scale the particles effects with the radius of the explosion, and finally we end by creating the functionality which will allow the player to "aim" the throw of the bomb depending on their camera's look angle. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► EPISODE 187 https://youtu.be/Z_wNraIcgFU
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