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Create ELDEN RING in Unity ► EP. 153 SNEAKING (Pt. 1)

Sebastian Graves Feb 21, 2026 18:30
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In this video we begin work on our "Sneaking" or "Crouching" framework. This will allow the player to enter a sneaking state, which will do things such as make the distance at which they are detectable by enemies less and remove any footstep noise they make whilst moving. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 154 https://youtu.be/zgdDX4xbQqw
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