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Create ELDEN RING in Unity ► EP. 148 Elevators (Pt. 4)

Sebastian Graves Jan 17, 2026 18:30
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In our final installment on elevators, we create an optional lever recall system. The system will work similar to our trigger recall, but instead will require the player to interact with a lever object. A short time after pulling the lever (typically we use the length of the animation) the elevator will begin to move. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 149 https://youtu.be/w_XiQb__2Rk
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