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Create ELDEN RING in Unity ► EP. 147 Elevators (Pt. 3)

Sebastian Graves Jan 10, 2026 18:30
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In this video we create our "ElevatorButton" component. This can be attached to any elevator giving it the option to use the button system over the usual interaction system. How does it work? Standing on the button will press it down to trigger the elevator's activation. The button will not rise back up until the elevator is not moving, a minimum time has passed and there are no characters standing on the button. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 148 https://youtu.be/1_GV2zxq4Ms
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