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Create ELDEN RING in Unity ► EP. 143 FROSTBITE (Pt. 2)

Sebastian Graves Dec 13, 2025 18:30
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In this video we create functionality which will allow us to modify the rate at which our stamina regenerates. We then take this logic and create a timed character effect, which will modify our stamina regeneration rate for a specific time. This newly created effect will debuff the players stamina regeneration when becoming frostbitten. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 144
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