GridVids
Sign in with YouTube

Create ELDEN RING in Unity ► EP. 137 STATUS EFFECTS (Pt. 1)

Sebastian Graves Nov 1, 2025 17:30
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

In this video we begin work on our STATUS or BUILD UP effect system. We begin the video by creating some basic status effect types. We then create an "Instant Effect" to modify how much "Build Up" you have on each specific type (Poison, Bleed, Frost, ect). When your build up reaches it's limit, you will have a status effect applied. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 137
Education