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Create ELDEN RING in Unity ► EP. 117 BOSS FIGHT (Pt. 7)

Sebastian Graves Jun 14, 2025 17:30
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In this video we create logic to end "boss events" when the player dies, as well as resetting/restoring bosses during a character reset. We also create additional logic on the "BossSleepState" to ensure that once the initial awakening event has happened, it will not happen again. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 118 https://youtu.be/PPoBEQ5gpHg
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