Create ELDEN RING in Unity ► EP. 115 A.I CHARACTERS (Pt. 13) Blocking
In this video we create the functionality to allow our A.I characters to perform blocks. We use a chance based method, meaning they will not always block before each attack. (Unless the chance is set to 100%)
We also address a possible bug a player may encounter with character UI bars (health, stamina ect) depending on their prefab settings.
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► EPISODE 116
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