GridVids
Sign in with YouTube

Create ELDEN RING in Unity ► EP. 114 A.I CHARACTERS (Pt. 12) Strafe Around / Circling Target

Sebastian Graves May 24, 2025 17:30
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Don't Miss
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Mark watched
Create an account to hide videos, mark them watched, or save them to Don't Miss.
Hide
Open in popup Open on YouTube
Share video

Share video

Copy the GridVids link or iframe code.

Video link
Iframe code
Iframe content

Whilst rendering this video my editing software had some problems, apologies for the weirdly low framerate in a couple sections. In this video we create functionality which allows our A.I characters to strafe around/circle their targets during combat. We add checks so upon colliding with something, their strafe pattern is adjusted. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 115 https://youtu.be/7v1eesvVqc8
Education