Create ELDEN RING in Unity ► EP. 114 A.I CHARACTERS (Pt. 12) Strafe Around / Circling Target
Whilst rendering this video my editing software had some problems, apologies for the weirdly low framerate in a couple sections.
In this video we create functionality which allows our A.I characters to strafe around/circle their targets during combat. We add checks so upon colliding with something, their strafe pattern is adjusted.
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