Create ELDEN RING in Unity ► EP. 110 A.I CHARACTERS (Pt. 11) Sleep
In this video we create a "Sleep" idle mode. When the A.I is in the "Sleep" idle mode, they will play a sleeping animation. Upon hearing a noise, or being struck they will wake up and play a "Wake" animation. We also add an event trigger that will wake all nearby creatures, and target the player who triggered the event. This is especially useful for ambush set ups.
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