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Create ELDEN RING in Unity ► EP. 110 A.I CHARACTERS (Pt. 11) Sleep

Sebastian Graves Apr 26, 2025 17:30
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In this video we create a "Sleep" idle mode. When the A.I is in the "Sleep" idle mode, they will play a sleeping animation. Upon hearing a noise, or being struck they will wake up and play a "Wake" animation. We also add an event trigger that will wake all nearby creatures, and target the player who triggered the event. This is especially useful for ambush set ups. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilite/ ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 111 https://youtu.be/SrBTJbQKCYs
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