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CREATE DIABLO in UNITY ► EP. 6 Isometric Camera (And Hold Click Movement)

Sebastian Graves Sep 8, 2026 17:30
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In this video we set up our isometric camera and create logic that will allow the camera to follow our player. We end by adding additional logic to our movement functionality, which will allow the player to continuously update their movement position whilst holding down the mouse. Releasing a hold will cancel the movement position. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilim/?beta=0 ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► EPISODE 7 https://youtu.be/OOVVPl13MD8
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