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CREATE DIABLO in UNITY ► EP. 5 Movement (Pt. 3)

Sebastian Graves Aug 25, 2026 17:30
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In this video address a possible "looping" effect if you click to move in a position very close to your player whilst using root motion from animations to move guided by the navmesh agent's rotation. We then conclude the video by implementing WASD movement controls as an option. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilim/?beta=0 ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► EPISODE 6
Education