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CREATE DIABLO in UNITY ► EP. 4 Movement (Pt. 2)

Sebastian Graves Aug 11, 2026 17:30
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In this video we create the functionality to sync movement animations with the navmesh agent's movement, as well as how to move the character with the root motion of the animations, whilst still guiding the characters path using the navmesh agent. ► GET MY GAME ON STEAM https://store.steampowered.com/app/2221060/Nephilim/?beta=0 ► DEV LOGS (Second Channel) https://www.youtube.com/@SebbyGraves ► JOIN OUR DISCORD https://discord.gg/jC6EXKa9Fj ► SUPPORT ME ON PATREON! http://www.patreon.com/SebastianGraves ► ASSET STORE PAGE (Animations & Models) https://assetstore.unity.com/publishers/58059 ► FOLLOW ME IN INSTAGRAM! https://www.instagram.com/tragicallycanadian/ ► EPISODE 5 https://youtu.be/II7JHntmvTI
Education