Upcoming Browser Wizard in Genesis for MicroVerse
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The Magic that Jason Booth pulled with MicroVerse especially regarding performance is outstanding and unparalleled. So I wanted to see how fast it is indeed and created a tool for a stress test, which turned out to be very useful in general. So I wrapped everything into the Browser Wizard in Genesis for MicroVerse. I still need to polish a few things, but what you see will be in the next update. The essence is: Quick procedural terrain creation with height stamps and biomes from the MicroVerse Content Browser. It's very nice to switch between that huge amount of content this fast 😁 Update coming soon ...
The feature is based on Voronoi diagrams which can be modified. In order to make the edges not appear linear I've added a deformer. In addition the created splines can be smoothed. Height stamps are distributed on the sites, same as the Biomes.
Assets used:
* World Building Bundle for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/world-building-bundle-for-microverse-243593?aid=1011lfvh6&pubref=riwbbmv&utm_source=aff
(Ultimate StampIT! Collection and Genesis for MicroVerse included)
* MicroVerse - Core Collection
https://assetstore.unity.com/packages/tools/terrain/microverse-core-collection-232976?aid=1011lfvh6&pubref=jbmvcc&utm_source=aff
* Coast & Dunes Environment - Dynamic Nature (Beach Sea Islands Dry Desert)
https://assetstore.unity.com/packages/3d/vegetation/coast-dunes-environment-dynamic-nature-beach-sea-islands-dry-des-309456?aid=1011lfvh6&pubref=nmcde&utm_source=aff
* Biomes and Presets 4 for MicroVerse
https://assetstore.unity.com/packages/tools/terrain/biomes-and-presets-4-for-microverse-312857?aid=1011lfvh6&pubref=ribpmv4&utm_source=aff
* SceneNav - Smooth & Fast Scene Navigation
https://assetstore.unity.com/packages/tools/utilities/scenenav-smooth-fast-scene-navigation-220117?aid=1011lfvh6&pubref=sn&utm_source=aff
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