Ambience - HDRP Showcase - with Mossy Cedrus Forest
Showcase of Ambience in HDRP using SeedMesh Studio's Mossy Cedrus Forest. The profile change needs a bit because of the accumulation and reflection probe realtime calculation which is how HDRP works.
Assets used:
* [⭐ New Release Sale ⭐] Ambience | Sky, Fog & Post-Processing Presets
https://assetstore.unity.com/packages/tools/particles-effects/ambience-sky-fog-post-processing-presets-414062?aid=1011lfvh6&pubref=riamb&utm_source=aff
* Mossy Cedrus Forest
https://assetstore.unity.com/packages/3d/environments/mossy-cedrus-forest-267081?aid=1011lfvh6&pubref=smmcf
Gaming